The GameDev Business Handbook is an instructional guide for creating and sustaining your independent video game studio.
It features interviews with more than 25 prominent members of the video game industry, including Vlambeer’s Rami Ismail, Capybara Games’ Nathan Vella, Romero Games’ Brenda Romero, video game attorney Ryan Morrison, Klei Entertainment’s Jamie Cheng, Supergiant Games’ Amir Rao, Harebrained Schemes’ Jordan Weisman, Ninja Theory’s Nina Kristensen and many, many more.
The Handbook features expert guidance and in-the-trenches anecdotes on budgeting and finance (complete with links to downloadable worksheets), incorporation, contracts and employment, intellectual property, press and public relations.
If you’re considering crowdfunding, early access, or pursuing a licensed property, The GameDev Business Handbook can help steer you toward success. The book features triumphant stories and cautionary tales, with advice from those who have been where you want to go.
Built with love, The GameDev Business Handbook is crafted with guidance from game industry veterans: those who produce games, attend every show, help other developers every day, and aspire to support a better environment for game production. These are the experts who make the games industry a better place for the next generation.
Product details
- File Size: 5654 KB
- Print Length: 316 pages
- Publisher: Bithell Games (November 21, 2017)
- Publication Date: November 21, 2017
- Language: English
- ASIN: B077H4Z232
- Text-to-Speech:
Enabled
- Word Wise: Enabled
- Lending: Not Enabled
- #142
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